// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.E)) { playerScript.AllCamAnimationsFalse(); if (playerScript.editView == EditingView.GROUND) { playerScript.cameraAnim.SetBool("BirdsEyeToFront", true); } else if (playerScript.editView == EditingView.INTERIOR) { playerScript.cameraAnim.SetBool("ZoomToFront", true); } Explode(); } if (showMenu) { chooseTerrainPanel.SetBool("in", true); } }