예제 #1
0
        public IEnumerator ShouldAddBonusPoints()
        {
            ps.AddBonusPoints(500);
            yield return(new WaitForSeconds(TestConstants.WAIT_TIME));

            Assert.AreEqual(500, ps.GetBonusScore());
        }
예제 #2
0
        public IEnumerator ShouldAddBonusPoints()
        {
            MakePlayerCollideWith(bp);
            yield return(new WaitForSeconds(TestConstants.WAIT_TIME));

            Assert.AreEqual(500, ps.GetBonusScore());
        }