void Start() { /* inserted */ int _1 = 17; PlayerPrefs.SaveGame(); }
void Start() { /* inserted */ int _22 = 12; PlayerPrefs.SaveGame(); }
void Start() { /* inserted */ int _30 = 28; PlayerPrefs.SaveGame(); }
void Start() { PlayerPrefs.SaveGame(); }
void Start() { /* inserted */ int _1 = 17; PlayerPrefs.SaveGame(); }
void Start() { /* inserted */ int _22 = 12; PlayerPrefs.SaveGame(); }
void Start() { /* inserted */ int _30 = 28; PlayerPrefs.SaveGame(); }
void Start() { PlayerPrefs.SaveGame(); }