예제 #1
0
    void Start()
    {
        string tag = activePlayerFlg ? "Player" : "Opponent";

        playerMonstersModel = GameObject.FindGameObjectWithTag(tag).GetComponentInChildren <PlayerMonstersModel>();
        texts = GameObjectHelper.GetComponentsInChildrenList <Text>(gameObject);
        updateHearts();
    }
예제 #2
0
 void Start()
 {
     playerMonstersModel = GameObjectHelper.getScriptFromModel <PlayerMonstersModel>(gameObject);
 }
 void Start()
 {
     model = GameObjectHelper.getScriptFromModel <ManeuverModel>(gameObject);
     playerMonstersModel = GameObjectHelper.getScriptFromTag <PlayerMonstersModel>(Tags.Player);
 }
예제 #4
0
 void Start()
 {
     playerMonstersModel = playerMonstersObj.GetComponent <PlayerMonstersModel>();
     activeMonsterName   = playerMonstersModel.ActiveMonsterModel.MonsterCardModel.MonsterName;
     setMonsterActionText();
 }