void Start() { string tag = activePlayerFlg ? "Player" : "Opponent"; playerMonstersModel = GameObject.FindGameObjectWithTag(tag).GetComponentInChildren <PlayerMonstersModel>(); texts = GameObjectHelper.GetComponentsInChildrenList <Text>(gameObject); updateHearts(); }
void Start() { playerMonstersModel = GameObjectHelper.getScriptFromModel <PlayerMonstersModel>(gameObject); }
void Start() { model = GameObjectHelper.getScriptFromModel <ManeuverModel>(gameObject); playerMonstersModel = GameObjectHelper.getScriptFromTag <PlayerMonstersModel>(Tags.Player); }
void Start() { playerMonstersModel = playerMonstersObj.GetComponent <PlayerMonstersModel>(); activeMonsterName = playerMonstersModel.ActiveMonsterModel.MonsterCardModel.MonsterName; setMonsterActionText(); }