public void Spawn(double x, double y)//cria o Player na tela { box = new PlayableSolid(x, y, Matriz.scale, Matriz.scale * 2, Run); _PlayerLoader = new PlayerLoader(box, Id); _PlayerLoader.Load(parts, sides); box.MyEnt = this; }
public ViewLoopPlayer(FileInfo aFileInfo, ChangeMusicPrevious aChangeMusicPrevious, ChangeMusicNext aChangeMusicNext) { fileInfo = aFileInfo; if (fileInfo == null) { title = "Title"; player = new PlayerNull(); } else { title = fileInfo.Name; player = PlayerLoader.Load(fileInfo.FullName); } changeMusicPrevious = aChangeMusicPrevious; changeMusicNext = aChangeMusicNext; isMute = false; volume = 0.5f; volumePre = 0.5f; position = 0.0f; positionPre = 0.0f; }
public void Load() { id = CalculateRandomNPC(); _PlayerLoader = new PlayerLoader(box, id); _PlayerLoader.Load(parts, sides); }