private void Disembark() { playerInteraction.ResetRotation(); playerInteraction.busy = false; playerInteraction.isDriving = false; playerInteraction.ragdollRoot.gameObject.SetActive(true); playerInteraction.thirdPersonInput.enabled = true; playerObject.transform.parent = null; playerObject = null; driveCam.Priority = 10; exiting = false; playerInteraction.EnableCharacterControls(); if (_siren != null) { _siren.enabled = false; } }