public void AddPlayerOneByOne(PlayerDto playerDto) { if (playerDto != null) { PlayerInfo.Add(playerDto); } }
internal void ComputeMapInfo(Game game) { foreach (Pheromone pheromone in game.Pheromones.AllPhromones) { MapPheromone mapPheromone = new MapPheromone(); mapPheromone.Pos = pheromone.Pos; mapPheromone.IntensityToHome = pheromone.GetIntensityF(0, PheromoneType.ToHome); mapPheromone.IntensityToMineral = pheromone.GetIntensityF(0, PheromoneType.ToFood); mapPheromone.IntensityToEnemy = pheromone.GetIntensityF(0, PheromoneType.Enemy); foreach (PheromoneItem pheromoneItem in pheromone.PheromoneItems) { MapPheromoneItem mapPheromoneItem = new MapPheromoneItem(); mapPheromoneItem.PlayerId = pheromoneItem.PlayerId; mapPheromoneItem.PheromoneType = pheromoneItem.PheromoneType; mapPheromoneItem.Intensity = pheromoneItem.Intensity; mapPheromoneItem.IsStatic = pheromoneItem.IsStatic; mapPheromone.PheromoneItems.Add(mapPheromoneItem); } Pheromones.Add(mapPheromone.Pos, mapPheromone); } foreach (Tile t in game.Map.Tiles.Values) { TotalMetal += t.Metal; if (t.Unit != null) { int unitMetal = t.Unit.CountMetal(); TotalMetal += unitMetal; MapPlayerInfo mapPlayerInfo; if (PlayerInfo.ContainsKey(t.Unit.Owner.PlayerModel.Id)) { mapPlayerInfo = PlayerInfo[t.Unit.Owner.PlayerModel.Id]; } else { mapPlayerInfo = new MapPlayerInfo(); PlayerInfo.Add(t.Unit.Owner.PlayerModel.Id, mapPlayerInfo); } mapPlayerInfo.TotalMetal += unitMetal; mapPlayerInfo.TotalUnits++; } } /* * if (checkTotalMetal != 0) * { * if (checkTotalMetal != mapInfo.TotalMetal) * { * //throw new Exception("Metal changed"); * } * }*/ }
// Called when the character select screen has selected characters public void CharacterSelectionComplete(List <string> names, List <int> spriteIndexes) { for (int i = 0; i < names.Count; ++i) { PlayerInfo.Add(new PlayerInfo(names[i], spriteIndexes[i])); } levelManager.TransitionComplete += TransitionCompleted; levelManager.MoveToDisplayResults(); }