/// <summary> /// Displays level information when data changes /// </summary> /// <param name="key"></param> /// <param name="entity"></param> /// <param name="arg"></param> private void DataChanged(ulong key, Entity entity, object arg) { ///This variable name should be unknown to the client if (key == SET_LEVEL_VAL) { entity.SetData(SET_LEVEL, arg); PlayerHelper.DisplayLevelUpScaleform( JsonConvert.DeserializeObject <int[]>(arg.ToString())); } }