private void OnPlayerGuessRecieved(object sender, PlayerGuessReceivedEventArgs e) { GameContext context = (GameContext)DataContext; GuessEntrie entrie = new GuessEntrie(); if (e.guess._guessValue.Equals("Has Quit")) { entrie = new IntTeTestat.GuessEntrie.EndResultEntrie(); } entrie.Guess = e.guess._guessValue; entrie.Tipp = e.guess.Tippk__BackingField; entrie.Name = e.guess._playerName; context.PlayedValues.Add(entrie); }
private void OnPlayerGuessReceived(object sender, PlayerGuessReceivedEventArgs e) { gameModel.Guesses.Add(e.guess); }