public virtual PlayerFixture CreatePendingFixture(byte legs, DateTime date) { if (legs <= 0 || legs > 2) { throw new InvalidOperationException("Legs can only be one or two."); } var fixture = new PlayerFixture(); fixture.CompetitionID = this.Competition.ID; fixture.CompetitionRound = this; fixture.Season = this.Season; fixture.FixtureStatusID = FixtureStatuses.Pending; fixture.FixtureCalculationEngineID = this.CompetitionEvent.GetFixtureCalculationEngine(); fixture.Legs = legs; fixture.PendingDate = date; fixture.SetAuditFields(); this._fixtures.Add(fixture); return(fixture); }
public virtual PlayerFixture CreateFixture(byte legs, CompetitionEntrant entrant1, CompetitionEntrant entrant2) { if (legs <= 0 || legs > 2) { throw new InvalidOperationException("Legs can only be one or two."); } var fixture = new PlayerFixture(); fixture.CompetitionID = this.Competition.ID; fixture.CompetitionRound = this; fixture.Season = this.Season; fixture.FixtureStatusID = FixtureStatuses.Incomplete; fixture.FixtureCalculationEngineID = this.CompetitionEvent.GetFixtureCalculationEngine(); fixture.Legs = legs; fixture.SetAuditFields(); fixture.Entrant1 = entrant1; fixture.Entrant2 = entrant2; this._fixtures.Add(fixture); return(fixture); }