/// <summary> /// Converter from the C# representation of player count to the C++ representation (isSolo) /// </summary> /// <param name="count"></param> /// <returns></returns> public static bool ConvertIsSolo(PlayerCountMode count) { bool convertValue = count == PlayerCountMode.Solo; return(convertValue); }
/// <summary> /// Converter from the C# representation of player count to the C++ representation (PlayerCount) /// </summary> /// <param name="count"></param> /// <returns></returns> public static int ConvertPlayerCount(PlayerCountMode count) { int convertValue = (int)count; return(convertValue); }