/// <summary>
        /// Converter from the C# representation of player count to the C++ representation (isSolo)
        /// </summary>
        /// <param name="count"></param>
        /// <returns></returns>
        public static bool ConvertIsSolo(PlayerCountMode count)
        {
            bool convertValue = count == PlayerCountMode.Solo;

            return(convertValue);
        }
        /// <summary>
        /// Converter from the C# representation of player count to the C++ representation (PlayerCount)
        /// </summary>
        /// <param name="count"></param>
        /// <returns></returns>
        public static int ConvertPlayerCount(PlayerCountMode count)
        {
            int convertValue = (int)count;

            return(convertValue);
        }