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C# (CSharp) PlayerCore.Fire 예제들
프로그래밍 언어:
C# (CSharp)
클래스/타입:
PlayerCore
메소드/함수:
Fire
hotexamples.com에서의 예제들:
1
C# (CSharp) PlayerCore.Fire - 1개의 예제가 발견되었습니다
. 이것들은 오픈소스 프로젝트에서 추출된 C# (CSharp)의
PlayerCore.Fire
에 대한 실세계 최고 등급의 예제들입니다. 예제들을 평가하여 예제의 품질 향상에 도움을 줄 수 있습니다.
자주 사용되는 메소드들
보기
숨기기
Rebuild(5)
GetIsDead(5)
GetPlayerFactionColor(4)
SetIsInteracting(4)
GetTotalCommandLimit(4)
GetIsInteracting(4)
GetComponent(4)
GetTargetingSystem(3)
IsMoving(3)
GetPower(3)
GetMaxHealth(3)
GetCredits(3)
GetUnitsCommanding(3)
SaveDatabase(3)
PlayerClassToSlots(2)
GetMouseWorldpos(2)
GetAudios(2)
ChangeHp(2)
ClearedAsObservable(2)
SetGender(2)
SetCredits(2)
EnableControls(2)
GetAbilities(2)
IncreaseShieldPaddleLife(1)
JumpAsObservable(1)
LoadMenu(1)
RemoveItems(1)
SetCanMove(1)
LocationLoaded(1)
LockPlayer(1)
MarkDatabaseAsChanged(1)
MoveCraft(1)
PlayAnimation(1)
Impact(1)
Resurrection(1)
ProcessAudios(1)
ScanInBackground(1)
AddCredits(1)
Hurt(1)
FullHP(1)
CancelAllActions(1)
CmdAbilitiesRequestMenu(1)
CmdCancelItem(1)
CmdMenuRequestAbilitiesInfo(1)
Damage(1)
EquipArmorSkin(1)
Explode(1)
Fire(1)
GetAvatarHolder(1)
GetTractorTarget(1)
자주 사용되는 메소드들
Rebuild (5)
GetIsDead (5)
GetPlayerFactionColor (4)
SetIsInteracting (4)
GetTotalCommandLimit (4)
GetIsInteracting (4)
GetComponent (4)
GetTargetingSystem (3)
IsMoving (3)
GetPower (3)
자주 사용되는 메소드들
GetMaxHealth (3)
GetCredits (3)
GetUnitsCommanding (3)
SaveDatabase (3)
PlayerClassToSlots (2)
GetMouseWorldpos (2)
GetAudios (2)
ChangeHp (2)
ClearedAsObservable (2)
SetGender (2)
SetCredits (2)
EnableControls (2)
GetAbilities (2)
IncreaseShieldPaddleLife (1)
JumpAsObservable (1)
LoadMenu (1)
RemoveItems (1)
SetCanMove (1)
LocationLoaded (1)
LockPlayer (1)
자주 사용되는 메소드들
SetCredits (2)
EnableControls (2)
GetAbilities (2)
IncreaseShieldPaddleLife (1)
JumpAsObservable (1)
LoadMenu (1)
RemoveItems (1)
SetCanMove (1)
LocationLoaded (1)
LockPlayer (1)
MarkDatabaseAsChanged (1)
MoveCraft (1)
PlayAnimation (1)
Impact (1)
Resurrection (1)
ProcessAudios (1)
ScanInBackground (1)
AddCredits (1)
Hurt (1)
FullHP (1)
CancelAllActions (1)
CmdAbilitiesRequestMenu (1)
CmdCancelItem (1)
CmdMenuRequestAbilitiesInfo (1)
Damage (1)
EquipArmorSkin (1)
Explode (1)
Fire (1)
GetAvatarHolder (1)
GetTractorTarget (1)
자주 사용되는 메소드들
MarkDatabaseAsChanged (1)
MoveCraft (1)
PlayAnimation (1)
Impact (1)
Resurrection (1)
ProcessAudios (1)
ScanInBackground (1)
AddCredits (1)
Hurt (1)
FullHP (1)
CancelAllActions (1)
CmdAbilitiesRequestMenu (1)
CmdCancelItem (1)
CmdMenuRequestAbilitiesInfo (1)
Damage (1)
EquipArmorSkin (1)
Explode (1)
Fire (1)
GetAvatarHolder (1)
GetTractorTarget (1)
GetComponents (1)
GetHealth (1)
GetInteractive (1)
GetInventory (1)
GetIsBusy (1)
GetIsOscillating (1)
GetOwnedBuildings (1)
AddPower (1)
GetSkin (1)
SetRelicStats (1)
예제 #1
0
파일 보기
void Start() { _playerCore.Fire() .Subscribe(_ => gameObject.SetActive(false)) .AddTo(this); }
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