예제 #1
0
 public void Enemyturn()
 {
     en.Enemyattack();
     pl.Hp -= (en.E_At - (pl.Def + pl.Mdef));
     if (pl.Hp < 0)
     {
         hhh.resettouch();
         pl.Deathanim();
     }
     else
     {
         //pl.Dapush ();
         pl.GUIupdate();
         state = Turn.PLAYER_TURN;
     }
 }