public override void UnEquipItem(Player.theHero user) { base.UnEquipItem(user); user.setHero_face(user.getHero_face() - getAdd_face()); user.setHero_agility(user.getHero_agility() - getAdd_agility()); user.setHero_charm(user.getHero_charm() - getAdd_charm()); }
public override void EquipItem(Player.theHero user) { base.EquipItem(user); user.setHero_face(user.getHero_face() + getAdd_face()); user.setHero_endurance(user.getHero_endurance() + getAdd_endurance()); user.setHero_charm(user.getHero_charm() + getAdd_charm()); }