public void Play() { if (masterSequence.director == null) { return; } if (!previewMode) { previewMode = true; } if (previewMode) { if (masterSequence.time > masterSequence.duration) { masterSequence.time = 0; } masterSequence.director.Play(); masterSequence.director.ProcessPendingGraphChanges(); PlayableDirector.ResetFrameTiming(); InvokePlayStateChangeCallback(true); } }
public void Play() { if (masterSequence.director == null) { return; } if (!previewMode) { previewMode = true; } if (previewMode) { if (masterSequence.time > masterSequence.duration) { masterSequence.time = 0; } #if TIMELINE_FRAMEACCURATE if (TimelinePreferences.instance.playbackLockedToFrame) { FrameRate frameRate = FrameRate.DoubleToFrameRate(masterSequence.asset.editorSettings.frameRate); masterSequence.director.Play(frameRate); } else { masterSequence.director.Play(); } #else masterSequence.director.Play(); #endif masterSequence.director.ProcessPendingGraphChanges(); PlayableDirector.ResetFrameTiming(); InvokePlayStateChangeCallback(true); } }