public static void SetPlayheadBySeconds(PlayableDirector director, double gotoTime) { var setTimeMethod = director.GetType().GetMethod("set_time"); var retVal = setTimeMethod.Invoke(director, new object[] { gotoTime }); Verify(retVal); }
public static void SetPlayheadByFrame(PlayableDirector director, float fps, double gotoFrame) { var setTimeMethod = director.GetType().GetMethod("set_time"); var retVal = setTimeMethod.Invoke(director, new object[] { gotoFrame / fps }); Verify(retVal); }