public void UpdateTimeAchievements(float time) { if (!Achievements.GetWalker() && time >= achieve1Time) { Achievements.SetWalker(1); PlayGamesController.UnlockWalkerAchievement(); } if (!Achievements.GetHurried() && time >= achieve2Time) { Achievements.SetHurried(1); PlayGamesController.UnlockHurriedAchievement(); } if (!Achievements.GetRunner() && time >= achieve3Time) { Achievements.SetRunner(1); PlayGamesController.UnlockRunnerAchievement(); } if (!Achievements.GetSurvivor() && time >= achieve4Time) { Achievements.SetSurvivor(1); PlayGamesController.UnlockSurvivorAchievement(); } if (!Achievements.GetTimeTraveller() && time >= achieve5Time) { Achievements.SetTimeTraveller(1); PlayGamesController.UnlockTimeTravellerAchievement(); } }