public void UpdateStreakAchievements(int streak) { if (!Achievements.GetRookie() && streak >= achieve1Streak) { Achievements.SetRookie(1); PlayGamesController.UnlockRookieAchievement(); } if (!Achievements.GetStudent() && streak >= achieve2Streak) { Achievements.SetStudent(1); PlayGamesController.UnlockStudentAchievement(); } if (!Achievements.GetMathematician() && streak >= achieve3Streak) { Achievements.SetMathematician(1); PlayGamesController.UnlockMathematicianAchievement(); } if (!Achievements.GetGeometer() && streak >= achieve4Streak) { Achievements.SetGeometer(1); PlayGamesController.UnlockGeometerAchievement(); } if (!Achievements.GetEngineer() && streak >= achieve5Streak) { Achievements.SetEngineer(1); PlayGamesController.UnlockEngineerAchievement(); } }