/// <summary> /// Tries the get plan. /// </summary> /// <returns>The get plan.</returns> /// <param name="currentState">Agentens current world state.</param> /// <param name="actions">Agentens tillgängliga actions.</param> public Queue <ActionID> TryGetPlan(WorldStateSet currentState, List <Action_Goap> actions) { var nodePlan = planner.FindPathFromGoal(currentState, this, actions); Queue <ActionID> actionPlan = new Queue <ActionID>(nodePlan.Count); foreach (Node_Goap node in nodePlan) { actionPlan.Enqueue(node.ID); } return(actionPlan); }