예제 #1
0
파일: Planet.cs 프로젝트: TuLLVC/perontor
 void Awake()
 {
     Debug.Log("making geometry");
     geometry = gameObject.AddComponent<PlanetaryGeometry>();
 }
예제 #2
0
    List <Tile> selectedTiles = new List <Tile>();   //  used for passing lists of triangles/tiles to submeshs to change highlighted tiles

    void Awake()
    {
        Debug.Log("making geometry");
        geometry = gameObject.AddComponent <PlanetaryGeometry>();
    }