예제 #1
0
 void Start()
 {
     isDestroyed  = false;
     crackedState = 0;
     gravityField = transform.GetChild(0).GetComponent <PlanetGravityScript>();
     cameraShaker = GameObject.FindGameObjectsWithTag("MainCamera")[0].GetComponent <CameraShakeScript>();
 }
예제 #2
0
    void Start()
    {
        isDestroyed  = false;
        crackedState = 0;
        gravityField = transform.GetChild(0).GetComponent <PlanetGravityScript>();
        cameraShaker = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShakeScript>();

        pushForce         = Vector2.zero;
        collidedAfterPush = false;
    }