예제 #1
0
    public void LoopThroughTickets(Pizza_Controller pizzaObj)
    {
        var test = GameObject.FindObjectsOfType <Ticket>();

        foreach (Ticket obj in test)
        {
            if (pizzaObj.activePizzaTexture.Equals(obj.pizzaMat))
            {
                ticket = obj;
                match  = true;
            }
            else
            {
                noMatch = true;
            }
        }
    }
예제 #2
0
 void Start()
 {
     S      = this;
     active = dough;
 }