private void OnEnable() { pineappleLifeManagerRef = PineappleLifeManager.Instance; if (pineappleLifeManagerRef.currentAskAmount <= 0) { return; } this.imageComponent.sprite = pineapplePlayerSprites[pineappleLifeManagerRef.currentAskAmount - 1]; }
// Use this for initialization private void Start() { pineappleLifeManagerRef = PineappleLifeManager.Instance; }