private void OnEnable()
 {
     pineappleLifeManagerRef = PineappleLifeManager.Instance;
     if (pineappleLifeManagerRef.currentAskAmount <= 0)
     {
         return;
     }
     this.imageComponent.sprite = pineapplePlayerSprites[pineappleLifeManagerRef.currentAskAmount - 1];
 }
 // Use this for initialization
 private void Start()
 {
     pineappleLifeManagerRef = PineappleLifeManager.Instance;
 }