void Start()
 {
     body          = GetComponent <Rigidbody2D>();
     groundTrigger = groundTriggerObject.GetComponent <GroundTrigger>();
     pickupArea    = pickupAreaObject.GetComponent <PickupArea>();
     sprite        = GetComponent <SpriteRenderer>();
     audioPlayer   = GetComponent <AudioSource>();
 }
예제 #2
0
 public void CanNoLongerPickup(PickupArea pickup)
 {
     PickupsInArea.Remove(pickup);
 }
예제 #3
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 public void CanPickup(PickupArea pickup)
 {
     PickupsInArea.Add(pickup);
 }