/// <summary> /// Adds the given script as a speedup effect activated invoker /// </summary> /// <param name="invoker">invoker</param> public static void AddSpeedupEffectActivatedInvoker(Pickup invoker) { speedupEffectActivatedInvokers.Add(invoker); foreach (UnityAction <float, float> listener in speedupEffectActivatedListeners) { invoker.AddSpeedupEffectActivatedListener(listener); } }