/// <summary> /// Adds the given script as a freezer effect activated invoker /// </summary> /// <param name="invoker">invoker</param> public static void AddFreezerEffectActivatedInvoker(Pickup invoker) { freezerEffectActivatedInvokers.Add(invoker); foreach (UnityAction <ScreenSide, float> listener in freezerEffectActivatedListeners) { invoker.AddFreezerEffectActivatedListener(listener); } }