public override void Reset() { matchMakingMode = PhotonMatchMakingMode.RandomMatching; maxPlayer = new FsmInt() {UseVariable=true}; customPropertyKeys = new FsmString[0]; customPropertiesValues = new FsmVar[0]; }
public override void Reset() { matchMakingMode = PhotonMatchMakingMode.RandomMatching; maxPlayer = new FsmInt() { UseVariable = true }; customPropertyKeys = new FsmString[0]; customPropertiesValues = new FsmVar[0]; }
public override void Reset() { matchMakingMode = PhotonMatchMakingMode.RandomMatching; maxPlayer = new FsmInt() { UseVariable = true }; //typedLobby = TypedLobby.Default; sqlLobbyFilter = new FsmString() { UseVariable = true }; customPropertyKeys = new FsmString[0]; customPropertiesValues = new FsmVar[0]; }
public override void Reset() { matchMakingMode = PhotonMatchMakingMode.RandomMatching; maxPlayer = new FsmInt() {UseVariable=true}; //typedLobby = TypedLobby.Default; sqlLobbyFilter = new FsmString() {UseVariable=true}; customPropertyKeys = new FsmString[0]; customPropertiesValues = new FsmVar[0]; }