コード例 #1
0
		public override void Reset()
		{
			matchMakingMode = PhotonMatchMakingMode.RandomMatching;
			
			maxPlayer = new FsmInt() {UseVariable=true};
			
			customPropertyKeys = new FsmString[0];
			customPropertiesValues = new FsmVar[0];
		}
コード例 #2
0
        public override void Reset()
        {
            matchMakingMode = PhotonMatchMakingMode.RandomMatching;

            maxPlayer = new FsmInt()
            {
                UseVariable = true
            };

            customPropertyKeys     = new FsmString[0];
            customPropertiesValues = new FsmVar[0];
        }
コード例 #3
0
        public override void Reset()
        {
            matchMakingMode = PhotonMatchMakingMode.RandomMatching;

            maxPlayer = new FsmInt()
            {
                UseVariable = true
            };

            //typedLobby = TypedLobby.Default;

            sqlLobbyFilter = new FsmString()
            {
                UseVariable = true
            };

            customPropertyKeys     = new FsmString[0];
            customPropertiesValues = new FsmVar[0];
        }
コード例 #4
0
        public override void Reset()
        {
            matchMakingMode = PhotonMatchMakingMode.RandomMatching;

            maxPlayer = new FsmInt() {UseVariable=true};

            //typedLobby = TypedLobby.Default;

            sqlLobbyFilter = new FsmString() {UseVariable=true};

            customPropertyKeys = new FsmString[0];
            customPropertiesValues = new FsmVar[0];
        }