예제 #1
0
 // Start is called before the first frame update
 void Awake()
 {
     sceneManager      = GameObject.FindGameObjectWithTag("SceneManagerObject").GetComponent <PhobiaSceneManager>();
     eventSystem       = GameObject.Find("EventSystem").GetComponent <EventSystem>();
     scoreDisplayColor = scoreText.color;
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     sceneManager = GameObject.FindGameObjectWithTag("SceneManagerObject").GetComponent <PhobiaSceneManager>();
 }