public void TriaTest() { PenteController pc = new PenteController(9, 9, "Boris", "Kyle"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } pc.PlaceFirstPiece(); //black pc.AttemptPlacement(0, 7); //white pc.AttemptPlacement(0, 1); //black pc.AttemptPlacement(1, 7); //white pc.AttemptPlacement(0, 2); //black pc.AttemptPlacement(2, 7); //white pc.CheckWin(0, 7, true); pc.Yell(true, 3); Assert.AreEqual(true, pc.isTria, $"Tria Yell Does Not Work its {pc.isTria} "); }
public void checkHorizontalWinTest() { PenteController pc = new PenteController(9, 9, "TESTER1", "TESTER2"); pc.isTesting = true; for (int row = 0; row < 9; row++) { //start of first loo0p for (int col = 0; col < 9; col++) { //start of second loop PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); }//end of second loop }//end of first loop //Place 5 Pieces in a Row to see if check win method equals 5 //Horizontally pc.PlaceFirstPiece(); //black pc.AttemptPlacement(0, 7); //white pc.AttemptPlacement(0, 1); //black pc.AttemptPlacement(1, 7); //white pc.AttemptPlacement(0, 2); //black pc.AttemptPlacement(2, 7); //white pc.AttemptPlacement(0, 3); //black pc.AttemptPlacement(3, 7); //white pc.AttemptPlacement(8, 1); //black pc.AttemptPlacement(4, 7); //white Assert.AreEqual(5, pc.CheckWin(3, 7, true), "Vertical Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(0, 7, true), "Vertical Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(1, 7, true), "Vertical Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(2, 7, true), "Vertical Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(4, 7, true), "Vertical Win Does Not Work"); }
public void checkDiagonalWinTest() { PenteController pc = new PenteController(9, 9, "tester1", "tester2"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } //Place 5 Pieces in a Row to see if check win method equals 5 //Diagonal pc.PlaceFirstPiece(); //black pc.AttemptPlacement(7, 4); //white pc.AttemptPlacement(1, 1); //black pc.AttemptPlacement(6, 5); //white pc.AttemptPlacement(8, 0); //black pc.AttemptPlacement(5, 6); //white pc.AttemptPlacement(4, 0); //black pc.AttemptPlacement(4, 7); //white pc.AttemptPlacement(0, 4); //black pc.AttemptPlacement(3, 8); //white Assert.AreEqual(5, pc.CheckWin(7, 4, true), $"Diagonal Win Does Not Work, Highest Count Is: {pc.CheckWin(0, 1, true)}"); Assert.AreEqual(5, pc.CheckWin(3, 8, true), $"Diagonal Win Does Not Work, Highest Count Is: {pc.CheckWin(3, 8, true)}"); }
public void checkVerticalWinTest() { PenteController pc = new PenteController(9, 9, "TESTER1", "TESTER2"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } //Place 5 Pieces in a Row to see if check win method equals 5 //Vertically pc.PlaceFirstPiece(); //black pc.AttemptPlacement(7, 0); //white pc.AttemptPlacement(0, 1); //black pc.AttemptPlacement(7, 1); //white pc.AttemptPlacement(0, 2); //black pc.AttemptPlacement(7, 2); //white pc.AttemptPlacement(0, 3); //black pc.AttemptPlacement(7, 3); //white pc.AttemptPlacement(8, 1); //black pc.AttemptPlacement(7, 4); //white Assert.AreEqual(5, pc.CheckWin(7, 0, true), "Horizontal Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(7, 1, true), "Horizontal Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(7, 2, true), "Horizontal Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(7, 3, true), "Horizontal Win Does Not Work"); Assert.AreEqual(5, pc.CheckWin(7, 4, true), "Horizontal Win Does Not Work"); }
public void SwitchWhiteToBlackTurnsTest() { PenteController pc = new PenteController(9, 9, "Boris", "Kyle"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } pc.PlaceFirstPiece(); //black pc.AttemptPlacement(2, 4); //white pc.AttemptPlacement(4, 8); //black Assert.AreEqual(false, !pc.isWhitePlayersTurn, "Switching Turns Does Not Work"); }
public void GridPiecePlacementTest() { PenteController pc = new PenteController(19, 19, "Tester1", "Tester2"); pc.isTesting = true; for (int row = 0; row < 19; row++) { //start of first loo0p for (int col = 0; col < 19; col++) { //start of second loop PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 20, 20); }//end of second loop }//end of first loop pc.PlaceFirstPiece(); pc.AttemptPlacement(4, 7); pc.AttemptPlacement(0, 8); Assert.AreEqual(true, pc.board[4, 7].IsWhitePlayer, "The Piece Was not Places"); Assert.AreEqual(true, !pc.board[0, 8].IsWhitePlayer, "Piece was not Placed"); }
public void BlackSecondMoveOutOfBoundaryTest() { PenteController pc = new PenteController(9, 9, "Boris", "Kyle"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } pc.PlaceFirstPiece(); //black pc.AttemptPlacement(1, 4); //white pc.AttemptPlacement(4, 3); //black pc.AttemptPlacement(3, 4); //white Assert.AreEqual(null, !(pc.board[4, 3].IsWhitePlayer), "Black Cannot Place Piece In Boundary"); }
/// <summary> /// The function which controls the interaction with a gameboard Canvas /// </summary> public void ProcessCanvas_Click(object sender, MouseButtonEventArgs e) { // cast our object back into a Canvas that we can manipulate Canvas canvas = (Canvas)sender; if (penteController.IsValidOption(XPos, YPos)) { canvas.Opacity = 1.0; canvas.Background = Brushes.Transparent; penteController.AttemptPlacement(XPos, YPos); UpdateChildShape(canvas); } }
public void CaptureDiagonalStoneTest() { PenteController pc = new PenteController(9, 9, "TESTER1", "TESTER2"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } pc.PlaceFirstPiece(); //black pc.AttemptPlacement(3, 3); //white pc.AttemptPlacement(0, 0); //black pc.AttemptPlacement(2, 2); //white pc.AttemptPlacement(1, 1); //black pc.checkCapture(3, 3, false); Assert.AreEqual(null, pc.board[2, 2].IsWhitePlayer, "Diagonal Capture Stones Does Not Work"); Assert.AreEqual(null, pc.board[3, 3].IsWhitePlayer, "Diagonal Capture Stones Does Not Work"); }
public void CaptureFiveWinsTest() { PenteController pc = new PenteController(9, 9, "TESTER1", "TESTER2"); pc.isTesting = true; for (int row = 0; row < 9; row++) { for (int col = 0; col < 9; col++) { PenteCellectaCanvas canvas = new PenteCellectaCanvas(row, col, pc, 10, 10); } } pc.PlaceFirstPiece(); //black pc.AttemptPlacement(2, 1); //white pc.AttemptPlacement(1, 1); //black pc.AttemptPlacement(3, 1); //white pc.AttemptPlacement(4, 1); //black pc.AttemptPlacement(0, 5); //white pc.AttemptPlacement(0, 6); //black pc.AttemptPlacement(0, 4); //white pc.AttemptPlacement(0, 3); //black pc.AttemptPlacement(3, 7); //white pc.AttemptPlacement(2, 7); //black pc.AttemptPlacement(4, 7); //white pc.AttemptPlacement(5, 7); //black pc.AttemptPlacement(7, 3); //white pc.AttemptPlacement(7, 2); //black pc.AttemptPlacement(7, 4); //white pc.AttemptPlacement(7, 5); //black pc.AttemptPlacement(6, 0); //white pc.AttemptPlacement(5, 0); //black pc.AttemptPlacement(7, 0); //white pc.AttemptPlacement(8, 0); //black pc.checkCapture(4, 1, false); pc.checkCapture(0, 6, false); pc.checkCapture(6, 7, false); pc.checkCapture(7, 2, false); pc.checkCapture(8, 0, false); Assert.AreEqual(5, pc.NotWhiteCaptureCount, $"Capturing 5 Pairs Win Does Not Work Count Is: {pc.NotWhiteCaptureCount}"); }