void Start() { gameManager = GameManager.Instance; //時間計算停止 stageManager = gameManager.GetStageManager(); stageManager.EndStage(); //コントローラーをロック controller = gameManager.GetController(); controller.SetFadeFlag(true); //時間停止 Time.timeScale = 0; //背景音量設定 soundManager = gameManager.GetSoundManager(); systemSe = gameManager.GetSystemSE(); previousVolume = soundManager.MaxVolume(); soundManager.SetMaxVolume(bgmMaxVolume); uiImage[0].GetComponent <PauseSelectAnime>().SetVisible(true); uiImage[1].GetComponent <PauseSelectAnime>().SetVisible(false); fadeManager = pausePanel.GetComponent <PausePanelFade>(); }
private PausePanelFade fadePanel; //Fadeを管理するパネル void Start() { fadePanel = pausePanel.GetComponent <PausePanelFade>(); text = GetComponent <Text>(); SetColor(); }