public void UserInputButtonClicked(int x)
    {
        switch (x)
        {
        case 1:
            Debug.Log("Resume button clicked");
            ButtonClick(0);
            pauseMenuController.CloseMenu();
            break;

        case 2:
            Debug.Log("Options button clicked");

            ButtonClick(0);
            break;

        case 3:
            Debug.Log("Exit to Main Menu button clicked");
            ButtonClick(0);
            GameManager.Instance.MusicController?.Stop();
            GameManager.Instance.LoadScene("Main Menu");
            break;
        }
    }