public void UserInputButtonClicked(int x) { switch (x) { case 1: Debug.Log("Resume button clicked"); ButtonClick(0); pauseMenuController.CloseMenu(); break; case 2: Debug.Log("Options button clicked"); ButtonClick(0); break; case 3: Debug.Log("Exit to Main Menu button clicked"); ButtonClick(0); GameManager.Instance.MusicController?.Stop(); GameManager.Instance.LoadScene("Main Menu"); break; } }