/*================================================================== * PASSIVES * ================================================================*/ public void EquipPassive(Passive passive, int index = -1) { // Find first empty slot if (index == -1) { for (int i = 0; i < passives.Length; i++) { if (passives[i] == null) { index = i; break; } } } // Check that index is legal if (index == -1 || index >= passives.Length) { return; } //Remove old passive RemovePassive(index); // Set new passive passives[index] = passive; passive.owner = this; // Equipping trigger passive.Tick(Trigger.Equip); }