private void ClosePainel() { if (selectLoot) { selectLoot.transform.parent = lastParent; } passivePainel[i].SetActive(false); Passiva.CleanPainel(); foreach (var loot in loots) { loot.botao.onClick.RemoveListener(loot.Chose); loot.botao.onClick.AddListener(loot.SpendLoot); } }