async void StartLightShow(object sender, EventArgs e) { var success = await particleDevice.CallFunctionAsync("leds", "lightshow"); if (success != "1") { DisplayAlert("Error", "Something went wrong\nError Response: " + success, "Dang"); } }
async void Relay1_On() { var response = await myDevice2.CallFunctionAsync("relayOn", "1"); }
async void Control_F() { var response = await myDevice.CallFunctionAsync("control", "F-100"); }
async void Relay3_On() { var response = await myDevice1.CallFunctionAsync("relayOn_door", "1"); }