async void StartLightShow(object sender, EventArgs e)
        {
            var success = await particleDevice.CallFunctionAsync("leds", "lightshow");

            if (success != "1")
            {
                DisplayAlert("Error", "Something went wrong\nError Response: " + success, "Dang");
            }
        }
 async void Relay1_On()
 {
     var response = await myDevice2.CallFunctionAsync("relayOn", "1");
 }
 async void Control_F()
 {
     var response = await myDevice.CallFunctionAsync("control", "F-100");
 }
 async void Relay3_On()
 {
     var response = await myDevice1.CallFunctionAsync("relayOn_door", "1");
 }