void Build(int UID)
        {
            var _db = new PangyaEntities();

            foreach (var info in _db.ProcGetCardEquip(UID))
            {
                var cardequip = new PlayerCardEquipData()
                {
                    ID          = (uint)info.ID,
                    CID         = (uint)info.CID,
                    CHAR_TYPEID = (uint)info.CHAR_TYPEID,
                    CARD_TYPEID = (uint)info.CARD_TYPEID,
                    SLOT        = (byte)info.SLOT,
                    FLAG        = (byte)info.FLAG,
                    REGDATE     = (DateTime)info.REGDATE,
                    ENDDATE     = (DateTime)info.ENDDATE,
                    VALID       = 1,
                    NEEDUPDATE  = false
                };

                AddCard(cardequip);
            }
        }