// ******************************************************************** // ******************************************************************** #region MonoBehaviour Methods // ******************************************************************** void Start() { if (m_initOnStart) { PanelManager.AddPanel(this); } }
public override void Initialize() { var btn = new TestButton(4, new Vector2(400, 300), 200, 10, Color.BurlyWood, Gd); btn.PanelClickEvent += btnClick; PanelManager.AddPanel(btn); }
private void Awake() { PanelManager.AddPanel(this); SubscribeEvents(); if (Defaults.hasInitialized) { OnDefaultsChanged(); } }
public override void Initialize() { sprite = new TSprite(0, "Test", "Patricia", new Vector2(50, 50)); Objects.Add(sprite); var btn = new TestButton(1, new Vector2(100, 100), 200, 50, Color.White, Gd); var btn2 = new TestButton(2, new Vector2(100, 300), 200, 50, Color.Green, Gd); btn.PanelClickEvent += Button1CLick; btn2.PanelClickEvent += Button2Click; btn.MouseEnterEvent += Button1Enter; btn.MouseLeaveEvent += Button1Leave; PanelManager.AddPanel(btn); PanelManager.AddPanel(btn2); }