예제 #1
0
 // Use this for initialization
 void Start()
 {
     tmp = 0;
     if (smoothTime == 0)
     {
         smoothTime = 0.6F;
     }
     if (smoothTimex == 0)
     {
         smoothTimex = smoothTime;
     }
     transform.camera.orthographicSize = zoom;
     cameraTarget       = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
     player             = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
     transform.position = new Vector3(0, 0, -15);
     thisTransform      = transform;
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     minimapCamera.rect = new Rect(Camera.main.rect.width - 0.3f, Camera.main.rect.height - 0.3f, 0.19f, 0.19f);
     //	cameraTarget =  (Pallocontroll) GameObject.Find("Pallo").GetComponent("Pallocontroll");
     player = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     check = false;
     other = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
 }
예제 #4
0
 void Start()
 {
     other = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
     alku  = transform.position;
 }
예제 #5
0
    void Start()
    {
        other = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");

        Transform tekst = transform.FindChild("aika");
        Transform ovi   = transform.FindChild("entrance");

        sprait = ovi.GetComponent <SpriteRenderer> ();
        if (gameObject.name != "Entrancemaailma")
        {
            maailmakontrolli testi = FindObjectOfType(typeof(maailmakontrolli)) as maailmakontrolli;
            levut    = testi.levut;
            tilanne  = testi.tilanne;
            aika     = testi.aika;
            kuolemat = testi.kuolemat;


            for (i = 0; i < levut.Count; i++)
            {
                if (levut [i] == maa)
                {
                    break;
                }
            }


            //Sprite;
            //sprait.sprite =


            if (tilanne [i] == 1 || forseauki == true)
            {
                sprait.sprite = spritee;
            }
            if (i > 0 && tilanne [i - 1] == 1)
            {
                sprait.sprite = spritee;
            }

            TextMesh teksti = transform.Find("aika").GetComponent <TextMesh> ();
            TextMesh elam   = transform.Find("elamat").GetComponent <TextMesh> ();
            //teksti.text +="\n"+ Math.Round (tmp [i],2)+" s.";

            teksti.text += "" + Math.Round(aika [i], 2) + " s.";
            elam.text   += "" + kuolemat [i];
        }

        if (gameObject.name == "Entrancemaailma" && loppu)
        {
            maailmakontrolli testi = FindObjectOfType(typeof(maailmakontrolli)) as maailmakontrolli;
            if (testi.vikamaa != "")
            {
                for (i = 0; i < testi.levut.Count; i++)
                {
                    if (testi.levut [i] == testi.vikamaa)
                    {
                        break;
                    }
                }
                if (forseauki == true || testi.tilanne [i] == 1)
                {
                    sprait.sprite = spritee;
                }
            }
        }
        else
        {
            sprait.sprite = spritee;
        }
    }
예제 #6
0
    private Transform thisTransform;       // camera Transform

    // Use this for initialization
    void Start()
    {
        cameraTarget  = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
        player        = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll");
        thisTransform = transform;
    }