// Use this for initialization void Start() { tmp = 0; if (smoothTime == 0) { smoothTime = 0.6F; } if (smoothTimex == 0) { smoothTimex = smoothTime; } transform.camera.orthographicSize = zoom; cameraTarget = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); player = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); transform.position = new Vector3(0, 0, -15); thisTransform = transform; }
// Use this for initialization void Start() { minimapCamera.rect = new Rect(Camera.main.rect.width - 0.3f, Camera.main.rect.height - 0.3f, 0.19f, 0.19f); // cameraTarget = (Pallocontroll) GameObject.Find("Pallo").GetComponent("Pallocontroll"); player = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); }
// Use this for initialization void Start() { check = false; other = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); }
void Start() { other = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); alku = transform.position; }
void Start() { other = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); Transform tekst = transform.FindChild("aika"); Transform ovi = transform.FindChild("entrance"); sprait = ovi.GetComponent <SpriteRenderer> (); if (gameObject.name != "Entrancemaailma") { maailmakontrolli testi = FindObjectOfType(typeof(maailmakontrolli)) as maailmakontrolli; levut = testi.levut; tilanne = testi.tilanne; aika = testi.aika; kuolemat = testi.kuolemat; for (i = 0; i < levut.Count; i++) { if (levut [i] == maa) { break; } } //Sprite; //sprait.sprite = if (tilanne [i] == 1 || forseauki == true) { sprait.sprite = spritee; } if (i > 0 && tilanne [i - 1] == 1) { sprait.sprite = spritee; } TextMesh teksti = transform.Find("aika").GetComponent <TextMesh> (); TextMesh elam = transform.Find("elamat").GetComponent <TextMesh> (); //teksti.text +="\n"+ Math.Round (tmp [i],2)+" s."; teksti.text += "" + Math.Round(aika [i], 2) + " s."; elam.text += "" + kuolemat [i]; } if (gameObject.name == "Entrancemaailma" && loppu) { maailmakontrolli testi = FindObjectOfType(typeof(maailmakontrolli)) as maailmakontrolli; if (testi.vikamaa != "") { for (i = 0; i < testi.levut.Count; i++) { if (testi.levut [i] == testi.vikamaa) { break; } } if (forseauki == true || testi.tilanne [i] == 1) { sprait.sprite = spritee; } } } else { sprait.sprite = spritee; } }
private Transform thisTransform; // camera Transform // Use this for initialization void Start() { cameraTarget = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); player = (Pallocontroll)GameObject.Find("Pallo").GetComponent("Pallocontroll"); thisTransform = transform; }