//Destroy the ball and respawn a new ball on the paddle public void Die() { //destroy ball gameobject Destroy(gameObject); //Find the player paddle object GameObject paddleObject = GameObject.Find("Paddle"); //Get the script Component from the paddle gameobject PaddleScript paddleScript = paddleObject.GetComponent <PaddleScript>(); //Call the paddlescript respawn function paddleScript.Spawnball(); }