public void Die() { Destroy(gameObject); GameObject paddleObject = GameObject.Find("Paddle"); PaddleScript paddleScript = paddleObject.GetComponent <PaddleScript>(); paddleScript.SpawnBall(); }
public void Die() { Destroy(GameObject.FindGameObjectWithTag("Ball").gameObject); PaddleScript ps = GameObject.Find("Paddle").GetComponent <PaddleScript> (); ps.SpawnBall(); }
public void Die() { PaddleScript.ISSTARTED = false; Destroy(gameObject); paddleScript.SpawnBall(); }