public void SetupGame(int Level) { // Create Game Board gameboard.CreateBoardImage(this, Level); // Create Board Matrix Tuple <int, int> PacmanStartCoordinates = gameboard.InitialiseBoardMatrix(Level); // Create Player player.CreatePlayerDetails(this); player.CreateLives(this); // Create Form Elements formelements.CreateFormElements(this); // Create High Score highscore.CreateHighScore(this); // Create Food food.CreateFoodImages(this); // Create Ghosts ghost.CreateGhostImage(this); // Create Pacman pacman.CreatePacmanImage(this, PacmanStartCoordinates.Item1, PacmanStartCoordinates.Item2); }
public void CreatePacmanTest() { pacman.CreatePacmanImage(new Form(), 0, 0); Assert.NotNull(pacman.PacmanImage.Image); Assert.Equal(-3, pacman.PacmanImage.Left); Assert.Equal(43, pacman.PacmanImage.Top); Assert.Equal("PacmanImage", pacman.PacmanImage.Name); }
public void CreatePacmanTest() { // Check default Pacman image has been created pacman.CreatePacmanImage(new Form(), 0, 0); Assert.AreNotEqual(null, pacman.PacmanImage.Image); Assert.AreEqual(-3, pacman.PacmanImage.Left); Assert.AreEqual(43, pacman.PacmanImage.Top); Assert.AreEqual("PacmanImage", pacman.PacmanImage.Name); }