//パラメータを更新する public void UpdateLure() { string str = ""; if (!currentTackle.isSoft) { str = Constants.LureDatas.avility[currentTackle.lureNum]; tParams.avility = PSGameUtils.StringToBoolArray(str); } else { int currentRig = GetEquippedRigID(currentTackle.lureNum); tParams.avility = PSGameUtils.MergeAvility(Constants.RigDatas.avilitys[currentRig], Constants.SoftLureDatas.avilitys[currentTackle.lureNum]); } }
public void setCK(string data) { bool[] dat = new bool[6] { false, false, false, false, false, false }; if (data != "") { dat = PSGameUtils.StringToBoolArray(data); if (dat.Length != avilTs.Length) { Debug.LogError("not match "); dat = new bool[6] { false, false, false, false, false, false }; } } for (int i = 0; i < avilTs.Length; i++) { avilTs[i].value = dat[i]; } }
public bool[] GetSPAvility(int current) { return(PSGameUtils.StringToBoolArray(Constants.LureDatas.avility[current])); }