public SkillOwnerDefault(SkillOwnerDefault source) { if (source != null) { this.ownerOption = source.ownerOption; this.gameObject = new SkillGameObject(source.GameObject); } }
public FsmOwnerDefault(FsmOwnerDefault source) { if (source != null) { ownerOption = source.ownerOption; gameObject = new FsmGameObject(source.GameObject); } }
public SkillOwnerDefault() { this.ownerOption = OwnerDefaultOption.UseOwner; this.gameObject = new SkillGameObject(string.Empty); }
public FsmOwnerDefault() { ownerOption = OwnerDefaultOption.UseOwner; gameObject = new FsmGameObject(string.Empty); }
public FsmOwnerDefault(AssetNameResolver namer, AssetTypeValueField field) { ownerOption = (OwnerDefaultOption)field.Get("ownerOption").GetValue().AsInt(); gameObject = new FsmGameObject(namer, field.Get("gameObject")); }