public SkillOwnerDefault(SkillOwnerDefault source)
 {
     if (source != null)
     {
         this.ownerOption = source.ownerOption;
         this.gameObject  = new SkillGameObject(source.GameObject);
     }
 }
Esempio n. 2
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 public FsmOwnerDefault(FsmOwnerDefault source)
 {
     if (source != null)
     {
         ownerOption = source.ownerOption;
         gameObject  = new FsmGameObject(source.GameObject);
     }
 }
 public SkillOwnerDefault()
 {
     this.ownerOption = OwnerDefaultOption.UseOwner;
     this.gameObject  = new SkillGameObject(string.Empty);
 }
Esempio n. 4
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 public FsmOwnerDefault()
 {
     ownerOption = OwnerDefaultOption.UseOwner;
     gameObject  = new FsmGameObject(string.Empty);
 }
Esempio n. 5
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 public FsmOwnerDefault(AssetNameResolver namer, AssetTypeValueField field)
 {
     ownerOption = (OwnerDefaultOption)field.Get("ownerOption").GetValue().AsInt();
     gameObject  = new FsmGameObject(namer, field.Get("gameObject"));
 }