/// <summary> /// /// </summary> /// <returns></returns> public bool IsNonNested() { BuildIndex(); OverlapAction action = new OverlapAction(this); sweepLine.ComputeOverlaps(action); return action.IsNonNested; }
/// <summary> /// /// </summary> /// <returns></returns> public bool IsNonNested() { BuildIndex(); OverlapAction action = new OverlapAction(this); sweepLine.ComputeOverlaps(action); return(action.IsNonNested); }